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	<title>Retroblique &#187; retro bits</title>
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	<description>Taking retrogamers to the next level.</description>
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		<title>Roguelikes</title>
		<link>http://retroblique.com/roguelikes/</link>
		<comments>http://retroblique.com/roguelikes/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 07:30:59 +0000</pubDate>
		<dc:creator>Mark Stevens</dc:creator>
				<category><![CDATA[retro bits]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[roguelike]]></category>

		<guid isPermaLink="false">http://retroblique.com/?p=198</guid>
		<description><![CDATA[
I like roguelikes.
I don&#8217;t love them, but when you have half an hour to kill and a laptop close at hand they&#8217;re a pretty nifty diversion. Well, it&#8217;s either that or annoy the shit out of my Facebook friends with Farmville updates.
If you&#8217;re still staring at the third word of this post, wondering what the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Your roguelike alter ego." src="http://retroblique.com/images/roguelike012910.png" alt="" width="600" height="150" /></p>
<p>I like roguelikes.</p>
<p>I don&#8217;t <em>love</em> them, but when you have half an hour to kill and a laptop close at hand they&#8217;re a pretty nifty diversion. Well, it&#8217;s either that or annoy the shit out of my Facebook friends with Farmville updates.</p>
<p>If you&#8217;re still staring at the third word of this post, wondering what the hell I&#8217;m talking about, then listen up. Roguelikes are (traditionally) minimalist, turn-based RPGs that offer a fresh, randomized gaming experience each time you play them. They&#8217;re also (traditionally) presented in ASCII graphics/characters. They&#8217;re about as retro as anything else you&#8217;re ever likely to play this side of of the Magnavox Odyssey. (The term &#8220;roguelike&#8221; is derived from <em>Rogue</em>, one of the earliest and most fondly remembered games of its type.)</p>
<p>On the surface it all sounds rather dull, but if there&#8217;s one thing roguelikes have going for them it&#8217;s this: they are as addictive as chocolate-coated <a title="Whaddaya mean you don't know what a Hobnob is?" href="http://en.wikipedia.org/wiki/Hobnobs">Hobnobs</a>. Go on, just try one. Give it a superficial, half-hearted play through and you&#8217;re unlikely to see what all the fuss is about.  But take time to learn its mechanics and its scope may surprise you. Once everything clicks you&#8217;ll be in &#8220;just one more go&#8221; territory, burning the midnight oil like there&#8217;s no tomorrow.</p>
<p>If there&#8217;s just one problem with roguelikes it&#8217;s that there&#8217;s just too damn many of them. If you&#8217;re anything like me you&#8217;ll find it hard to settle on just one roguelike and fully explore everything it has to offer. I really should, but each time I suddenly get a roguelike craving (it seems to happen about once a year), I have to download dozens of the fuckers and give them all a try. This time round I seem to be gravitating towards <em><a title="Dungeon Crawl Stone Soup" href="http://crawl-ref.sourceforge.net/">Dungeon Crawl Stone Soup</a></em>, although <a title="DoomRL" href="http://doom.chaosforge.org/"><em>DoomRL</em></a> is proving to be a worthy distraction.</p>
<p>Also worth checking out is <em><a title="Dwarf Fortress" href="http://www.bay12games.com/dwarves/">Dwarf Fortress</a></em>, which takes the basic roguelike template and adds elements of city building, resource management and tower defense. Be warned: it&#8217;s not for the faint of heart and has a learning curve so steep it&#8217;s almost vertical. However, if you persevere through the early learning stages (perhaps with the aid of various wikis and online tutorials) you&#8217;ll come to appreciate just how deep and rewarding the game is. If you still have any doubt as to game&#8217;s awesomeness, <a title="Let's Play Dwarf Fortress (Boatmurdered Edition)" href="http://lparchive.org/LetsPlay/Boatmurdered/">check out this amazing Let&#8217;s Play Dwarf Fortress thread</a> that originally appeared on the Something Awful forums.</p>
<p>But let&#8217;s not get too carried away. If you&#8217;ve yet to delve into the world of roguelikes, it&#8217;s best to start with one of the simpler ones. The aforementioned <em>Stone Soup</em> is an ideal starting point. It has a built-in tutorial that&#8217;s genuinely useful and its internal mechanics are lot more focused than some of the older roguelikes. You also get a graphical tile set thrown in with the main package. If you&#8217;re familiar with <em>Doom</em> (and, let&#8217;s face it, who isn&#8217;t?), then <em>DoomRL</em> may also be a good starting point.</p>
<p>If you want to go for something with a little bit more depth then <em><a title="NetHack home page" href="http://www.nethack.org/">NetHack</a><span style="font-style: normal;"> is where it&#8217;s at</span></em>. If you find the ASCII graphics to be a little <em>too</em> retro for your liking, you might want to check out one of the many tile sets; <em>Falcon&#8217;s Eye</em> and <em>Vulture&#8217;s Eye</em> are very easy on the eye. Once you&#8217;re familiar with the basics of how these games work, just experiment with some of the other roguelikes. Play around with whatever else sounds interesting. The <a title="The chronology of roguelike video games | Wikipedia" href="http://en.wikipedia.org/wiki/Chronology_of_roguelike_video_games">chronology of roguelike video games</a> on Wikipedia is a good place to start, although just <a title="Let me Google &quot;roguelike&quot; for you!" href="http://lmgtfy.com/?q=roguelike">Googling for &#8220;roguelike&#8221;</a> will turn up no end of resources.</p>
<p>Meanwhile, for all you roguelike veterans out there: which one is your favorite?</p>
<p>Further reading:</p>
<ul>
<li><a title="The History of Rogue | Gamasutra" href="http://www.gamasutra.com/view/feature/4013/the_history_of_rogue_have__you_.php">The History of Rogue: Have @ You, You Deadly Zs</a></li>
<li><a title="ASCII Dreams: A Roguelike Developer's Diary" href="http://roguelikedeveloper.blogspot.com/">ASCII Dreams: A Roguelike Developer&#8217;s Diary</a></li>
<li><a title="Temple of the Roguelike" href="http://www.roguetemple.com/">Temple of the Roguelike</a></li>
<li><a title="RogueBasin Wiki" href="http://roguebasin.roguelikedevelopment.org/index.php?title=Main_Page">RogueBasin Wiki</a></li>
<li><a title="Do You Want Your Roguelikes Identified? (Y/N) | Something Awful" href="http://forums.somethingawful.com/showthread.php?threadid=3235469">Do You Want Your Roguelikes Identified? (Y/N)</a></li>
</ul>
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